Fran Ruiz - Level Design

Role

QA Analyst / Manager

Date

  • Sep 2020 – Jun 2021

Genre

  • Fast-paced runner

Platform

iOS, Android

Game description

Join Donatsu’s thrilling adventures in this witty, action-packed, colorful runner in a world ruled by food clans and love for humour and puns. But be warned, this is not your average runner. Let yourself be surprised!


Beware of Pizza Pierates, the Traveling Rollnins, the Barbacarians and other food bosses – as delicious as they sound, dangerous they are!

Responsabilities

Mentoring, organize, and supervise a team of six QA Testers

Provide feedback about pacing, difficulty curve, and the game feel among other aspects of game design

Ensure the game functionality and performance on mobile and tablet devices for iOS and Android

• Plan, redact, and execute test cases with extreme attention to detail to ensure the quality of the product

Organize, prioritize, classify, and redact bugs with clear and concise steps to reproduce them

Contributions

During the development of ‘Ninja Chowdown’ I worked on a range of different aspects of the game. During the early stages, I was responsible for documenting a set of test cases to ensure the technical and visual quality of the game. From general cases based on the devices or store requirements to level-to-level tests.


After that, I interviewed and evaluated a set of candidates for six QA roles that I was entrusted to mentor, organize, and supervise along two games, ‘Ninja Chowdown’ and ‘Prison Tycoon: Under New Management’.


I also contributed to other aspects of the game, like the tutorial’s design and the Spanish localization.